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- settings
- Name Directories
- Main_data_directory ..\data
- Templates_directory Templates
- Animations_directory Animations
- Scenes_directory scenes
- Textures_directory Textures
- Compressed_textures_directory .
- Terrain_textures_directory Terrain textures
- Compressed_terrain_textures_directory .
- Sounds_directory Sounds
- Movies_directory Video
- Lightmap_source_directory Lightmaps
- Deleted_templates_directory Deleted templates
- Deleted_textures_directory Deleted textures
- Deleted_terrain_textures_directory Deleted terrain textures
- Softimage_bin_directory D:\Softimage\SOFT3D_3.8SP2\3D\bin
- Globals_directory Globals
- Import_directory Softimage objects
- Dialogs_directory Dialogs
- Screenshots_directory .
- Backup_directory .
- Project_name Gorky
- Import_from_current_dir 0
- Scenes_from_current_dir 0
- end-variables
-
- Name Editor
- Snap_to_ground 0
- Show_snap_buttons 1
- Active_snap_grid 0
- Grid_size 5 5 5 1
- Grid_size1 5 5 5 1
- Grid_size2 5 5 5 1
- SectorBox_grid_size 0.5 0.5 0.5 1
- Default_selection_behaviour 3
- Unselect_before_adding_new_object 1
- Select_created_object 1
- Show_properties_window_when_creating_object 0
- Rotation_angle_step 5.000000
- Autosave 0
- Autosave_frequency 120.000000
- Show_tips_at_startup 0
- Snap_textures 1
- Terrain_horizontal_random_shift_strength 1.000000
- Diffuse_light_color 1 1 1 1
- Ambient_light_color 0.300000011920929 0.300000011920929 0.300000011920929 1
- Specular_light_color 1 1 1 1
- Wnd_Left 0
- Wnd_Right 1000
- Wnd_Top 0
- Wnd_Bottom 700
- Drag_brush_size 54
- Drag_brush_power 16.000000
- Noise_brush_upper_level 1.000000
- Noise_brush_lower_level 0.000000
- Report_loaded_files 1
- Tips_filepos 8218
- Tips_stored_time Mon Jun 23 17:08:21 2003
- SAVE_load_slot_1 scenes\tetno\LEV_4_Screens_01.scene
- SAVE_load_slot_2 scenes\gim\test1.scene
- SAVE_load_slot_3 \\archangel\survival\scenes\bb_test\bb_test_alarm.scene
- SAVE_load_slot_4 \\archangel\survival\scenes\Outro.scene
- Template_shortcut_1
- Template_shortcut_2
- Template_shortcut_3
- Template_shortcut_4
- Template_shortcut_5
- Template_shortcut_6
- Template_shortcut_7
- Template_shortcut_8
- Template_shortcut_9
- end-variables
-
- Name Engine
- Use_SSE_extension 1
- Skeletal_normals_animation 1
- Save_bin_animations 1
- Enable_AGP_buffer_mapping 0
- LUA_gc_call_interval 100
- Break_on_assert 0
- Show_console_automatically 1
- Save_console_to_file 0
- Unsafe_but_fast_console_saving 1
- Save_each_console_in_a_separate_file 0
- Show_red_errors_in_annoying_message_boxes 0
- Disable_textures 0
- Textures_memory_buffer_in_MB 1
- Console_X_coordinate 0.987500
- Console_Y_coordinate 0.011719
- Console_width 0.804688
- Console_height 0.973633
- Optimize_FSM 1
- AI_Map_Generation 1
- end-variables
-
- Name Game
- Start_game_in_fullscreen 0
- ScreenWidth 1024.000000
- ScreenHeight 768.000000
- Is16bitOr32bit 1
- Game_options igPerfOpts.State.SkyQuality="medium";igPerfOpts.State.Set16Bpp="medium";igPerfOpts.State.WaterDetail="medium";igPerfOpts.State.DynamicLighting="medium";igPerfOpts.State.Decals="medium";igPerfOpts.State.SetFiltering="high";igPerfOpts.State.Particles="low";igPerfOpts.State.DetailTextures="high";igPerfOpts.State.PixelShaders="high";igPerfOpts.State.FSE="ultrahigh";igPerfOpts.State.TerrainShaders="high";igPerfOpts.State.SetTextureQuality="high";igPerfOpts.State.ShadowQuality="medium";igPerfOpts.State.SetAnimationQuality="high";igPerfOpts.State.SceneDetails="high";igPerfOpts.GlobalState="custom";
- Gamma_correction 1.000000
- Difficulty_level 0
- Show_commercial_screens 1
- Place_game_window_in_top_left_corner 0
- First_level_scene Final\MainMenu
- Initial_script_command
- Initial_marker 0
- Zip_compatible_packfiles 0
- JPG_screenshots 1
- Autosave 1
- Font_size_dialogs 13.000000
- Roll_Time 0.330000
- Keyboard_configuration gKeyboard.QuickLoad.Code=84;gKeyboard.StepRight.Code=4;gKeyboard.MoveForward.Code=23;gKeyboard.SniperView.Code=17;gKeyboard.SlowDownMovement.Code=3;gKeyboard.EnterTPPMode.Code=41;gKeyboard.Action.Code=141;gKeyboard.Jump.Code=59;gKeyboard.QuickUse.Code=5;gKeyboard.CancelAction.Code=92;gKeyboard.MoveSpecial.Code=53;gKeyboard.SpeedUpMovement.Code=6;gKeyboard.Inventory.Code=66;gKeyboard.MovementModifier.Code=0;gKeyboard.MoveBackward.Code=19;gKeyboard.StepLeft.Code=1;gKeyboard.Screenshot.Code=93;gKeyboard.TPPMode.Code=41;gKeyboard.QuickSave.Code=81;gKeyboard.Crouch.Code=59;gKeyboard.Pause.Code=16;gKeyboard.Reload.Code=18;gKeyboard.RemoveWeapon.Code=17;gKeyboard.Pickup.Code=142;gAutoRun=nil;
- Move_forward 23
- Move_backward 19
- Step_left 1
- Step_right 4
- Turn_left 0
- Turn_right 0
- Jump 59
- Crouch_modifier 59
- Run_modifier 53
- Strafe_modifier 42
- Action 141
- Block 0
- Camera_key 56
- Inventory_key 66
- Quick_slot_1 28
- Quick_slot_2 29
- Quick_slot_3 30
- Quick_slot_4 31
- Quick_slot_5 32
- Quick_slot_6 33
- Quick_slot_7 34
- Quick_slot_8 35
- Quick_slot_9 36
- Quick_slot_10 27
- Camera_up 0
- Camera_down 0
- Camera_left 0
- Camera_right 0
- Camera_keys_sensitivity 180.000000
- Quick_save 81
- Quick_load 84
- Screenshot 93
- Quick_slot_use_modifier 5
- Pickup_key 142
- Reload_key 18
- Gear_down_key 0
- Gear_up_key 0
- SpeedUpMovement_key 6
- SlowDownMovement_key 3
- Invert_mouse 0
- Mouse_look 1
- Mouse_acceleration_limit 20.000000
- Mouse_sensitivity 375.000000
- Mouse_sensitivity_min 20.000000
- Mouse_sensitivity_max 300.000000
- Smooth_mouse 0
- Mouse_smoothness 20.000000
- Analog_joystick 0
- Analog_run_threshold 1.000000
- Analog_sneak_threshold 0.250000
- Analog_turn_threshold 0.000000
- Dead_zone 0.100000
- Saturation 0.900000
- Enable_sound_engine 1
- Sound_engine_on_high_priority 1
- Music_volume 45.000000
- Sounds_volume 63.000000
- Speech_volume 63.000000
- Enabled_3D_sound 0
- Enabled_EAX 0
- EAX_WallOcclusion 0
- Subtitle 1
- end-variables
-
- Name Game debug
- Ask_before_switching 0
- Precache_effect3dvis 1
- Force_freelook 0
- Report_LUA_gc_stats 0
- Report_started_animations 0
- Report_loaded_animations 0
- Report_movement_params 0
- Report_movement_modes 0
- Report_action_modes 0
- Report_attack_results 0
- Report_spoken_text 0
- Report_lightmap_data 0
- Report_started_effects 0
- Report_efx3d_visualizations_loading 0
- Report_efx3d_rendering 0
- Report_pathfinding_information 0
- Report_pathfinding_information_2 0
- Report_missing_objects_in_dialogs 0
- Report_texture_loading 0
- Report_mesh_optimization 0
- Report_texture_degradation 0
- Report_mesh_memory_stats 0
- Report_loading_sounds 0
- Report_all_played_sounds 0
- Report_music_operations 0
- Report_played_sound_blocks_from_animations 0
- Report_played_sounds_in_sound_blocks_from_animations 0
- Report_progress_scheme_blocks_and_comments 0
- Report_dialog_actions 0
- Report_agp_memory_access 0
- Report_hardware_shaders 0
- Report_generated_events 2
- Selected_events
- Report_LUA_validation 0
- Report_Physics 0
- Report_PhysicsDebug 0
- Report_LOSDebug 0
- Report_mouse_cursor_debug 0
- Report_AI_map_generation_stats 0
- Report_Cutscene_actions 0
- Report_Cutscene_music_synch 0
- Display_paths 0
- Display_LOS 0
- Display_LOS_state 0
- Display_LOS_boxes 0
- Display_terrain_bounding_boxes 0
- Display_character_spheres 0
- Display_statistics 0
- Display_bounding_boxes 0
- Display_dynamic_lights 0
- Display_PC_info 0
- Display_scene_name 0
- Display_animated_objects 0
- Display_lipsync_lines 0
- Visible_statistics 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
- Display_precise_areamap_surface 0
- Display_description 0
- Display_sfx_bounding_boxes 0
- Display_Null_render_names 0
- Display_lights 0
- Display_lights_for_mesh 0
- Display_virtual_specular_for_mesh 0
- Display_shadow_planes 0
- Display_physics_assets 0
- Display_collision_boxes 0
- Display_paths_objects 0
- Display_character_origin 0
- Display_VehicleAI_destination 0
- Display_Fluid_processed_faces 0
- Disable_VBO_for_vertices 0
- Disable_VBO_for_indices 0
- Path_smoothing 1
- Use_uncompressed_savegame_format 0
- Dont_use_Karma_LOS 0
- end-variables
-
- Name Rendering
- Degrade_to_wireframe_if_fps_is_less_than 30
- Lightmapped_objects_threshold 1.000000
- Sector_box_wireframe_color 0.699999988079071 0.699999988079071 1 1
- Sector_box_fill_color 0.5 0.300000011920929 0.300000011920929 0.2000000029802322
- Sector_box_selected_face_color 0.5 1 0.5 0.800000011920929
- Draw_compiled_sector_box 0
- Force_wireframe 0
- Display_hierarchies_in_wireframe 0
- Display_normals 0
- Use_BGRA_extension_if_available 0
- Use_texture_compression_extension_if_available 1
- Texture_filtering 2
- Texture_degradation 0
- Object_texture_degradation_scale 1
- Lightmap_degradation_scale 1
- UI_texture_degradation_scale 1
- Force_16bpp_lightmaps 0
- Force_16bpp_textures 0
- Terrain_wireframe_color 0.800000011920929 0.800000011920929 0.8999999761581421 1
- Multicolor_terrain_wireframe 1
- Terrain_upper_height 300.000000
- Terrain_lower_height -200.000000
- Terrain_upper_wireframe_color 0.699999988079071 0 0 1
- Terrain_middle_wireframe_color 0.800000011920929 0.800000011920929 0 1
- Terrain_lower_wireframe_color 0.2000000029802322 0.4000000059604645 0.2000000029802322 1
- Terrain_vertices_color 1 0 0 1
- Selected_terrain_vertices_color 1 1 1 1
- Terrain_vertices_size 2.000000
- Allow_terrain_shaders 1
- Enable_vertex_shaders 1
- Vertex_shader_profile
- Enable_pixel_shaders 1
- Pixel_shader_profile
- Enable_nv_point_sprite_extension 1
- Front_to_back_sort 0
- Delay_NRA_data_creation 0
- Enable_shaders_in_objects 1
- Enable_decal_textures 1
- Particle_rate_multiplicator 1.000000
- Extra_thousands_of_vertices_for_effects 0
- Keyframe_interpolation 2
- Animation_interpolation 1
- Animation_interpolation_time 0.300000
- Use_mesh_LOD 1
- Progressive_meshing 0
- Draw_object_center 0
- Draw_all_subobjects_in_wireframe 0
- Enable_grid 0
- Draw_tiled_bounding_box 0
- Snap_to_grid 0
- Grid_size 5 5 5 1
- Grid_color 0.300000011920929 0.300000011920929 0.300000011920929 1
- Use_default_light 0
- Dynamic_lighting 1
- Max_lights_per_object 0
- Max_specular_lights_per_object 1
- Specular_light_exponent 32.000000
- Corrected_light_range 1
- Corrected_light_inv_min_attenuation 15.000000
- Dynamic_shadows 2
- Game_screen_properties 1024x768, 32bits, 85Hz
- Draw_action_spheres_for_selected_characters 1
- Draw_tile_forms_for_selected_characters 1
- Show_freespacemap_surface 1
- Draw_walls_for_wallpaths 1
- Normalize_normals 1
- Enable_full_screen_effects 1
- end-variables
-
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